Big Updates!
Welcome to one of the biggest updates the project has seen, please find below the majority of the changes.
-55 bug fixes
-Overhaul of camera system
-Overhaul of Post Processing
-Overhaul of Main Menu
-Overhaul of all graphics
-Implemented new Void Zone visual
-Implemented new Void Zone behaviour (reset size when hit with active tetro)
-Implemented new Lightning Strike behaviour (Speed up player, uncap dash, uncap jumps)
-Implemented new Player Lightning Struck visual
-Fixed Ghost Tile shader problem that was preventing the Ghost Tile from building properly
-Implemented Coin 'sucking to player' by proximity and automatically if a snake is killed
-Reverted Coins to an old design, with a little adjustment. Going to sit with it and see how I feel about it
Have fun in there!
Files
Get Tetromino Runner
Tetromino Runner
An arcade classic, fallen sideways, collapsing code. Can your skills keep you alive in this intense platform runner?
| Status | In development |
| Authors | Rollmop Games Studio, unpolishedpixels, DryGameDev |
| Genre | Platformer, Puzzle |
| Tags | Arcade, Co-op, Difficult, Retro, Runner, Side Scroller, Singleplayer, Tetris |
| Languages | English |
| Accessibility | Configurable controls |
More posts
- V0.71 Windows Build8 days ago
- V0.69 days ago
- Hot fixes45 days ago
- V 0.02 Push69 days ago

Leave a comment
Log in with itch.io to leave a comment.